About Me

​I am a developer committed to solving hard problems and building things that serve and delight.

I work within the full product lifecycle, from helping conceive and prototype, designing system architecture, building server side applications, to developing complex user facing applications.

Technical Capabilities

  • System Architecture – Beginning with understanding organizational goals and existing infrastructure, I have helped determine the best technical solution for the job. Working from these requirements I have developed software architecture plans that prioritize security, speed, reliability and long term maintenance. I have worked with development teams internally and external subcontractors to plan, schedule and execute projects using Agile methodologies. See a few recent systems I have helped design.

  • Full-Stack Web Development – I have designed and developed server-side security-minded applications for running restful APIs, processing media, and running bespoke business logic. On the backend I work primarily with NodeJS and Python while on the front end I work primarily with Angular and React.

  • Product Prototyping – I have worked in high and low resolution to create software prototypes and physical prototypes to help illuminate problems and clarify ideas throughout the design process. See past interactive software prototypes and physical prototypes.

  • UX Design – I have worked with clients to improve complex registration flows, increase engagement with clients' products, and design internal dashboards to support complex business needs. Having a background in design and engineering has given me a unique perspective to reconcile the need for simple and joyful experiences with the complexity and reality of underlying systems. See sites and tools I helped design.

Work Experience & Education


Software Engineer, May 2019 - Present

The NYTimes Parenting site is a new product seeking to get essential evidence-based guidance into new parents' hands. As a new and growing site, we must constantly balance the need for rapid experimentation and stability. I have helped plan and build new initiatives, evolve underlying architecture, and expand testing and monitoring for greater site reliability.

I work primarily with NodeJs, React and Google App Engine.


Systems Engineer, May 2017 - May 2019

As a systems engineer at Upswell I help design and develop infrastructure to support extremely unique interactive experiences. I strive to create systems that are performant and stable while also being maintainable and cost efficient. I have led initiatives to develop our internal code quality standards and develop a comprehensive monitoring approach. At times I wear a UX hat to with our clients to design empowering, user centered experiences that are underpinned by complex and unique needs.

While at Upswell I worked primarily in Python, C++, Angular, SaltStack and Ubuntu.

C&G Partners

Lead Developer, March 2013 - May 2017

While working as a full stack developer at C&G Partners, I helped plan and build websites, custom web applications, and exhibit kiosks for cultural clients.

While at C&G I worked primarily in Django/Python, HTML/JavaScript/CSS, SaltStack and Ubuntu.

Kognito Interactive

Developer, February 2011 - March 2013

Working at Kognito Interactive (a studio leading Health Games for Change in New York), I helped program a series of suicide prevention and mental health courses as well as helped build the company's educational software platform and internal tools.

While at Kognito I worked primarily ActionScript, PHP and HTML/JavaScript/CSS.

Domani Studios

Developer, July 2010 - February 2011

At Domani Studios I worked on a series of white label projects building flashy little websites for big companies; primarily in ActionScript.

Second Story Interactive

Junior Developer, June 2008 - June 2010

While at Second Story, I worked closely with designers and producers to create fully unique, interactive applications for websites and physical museum installations and assisted in the design phase with rapid prototyping and motion studies. I worked primarily in ActionScript and dipped my toe into Java.

University of Oregon

BFA in Digital Art with Computer Science coursework, 2009

Areas of Interest

Physical Prototyping

I most enjoy designing, making and breaking the things around me to make them a little better. I especially enjoy using microcontrollers, sensors, LEDs and IOT APIs to create wearable technology.

Open Source

I am a frequent user of and contributor to open source software. I recently created a tool for combing websites.

Math & Motion

Working with animators and designers, I have come to love using math to make interactive, dynamic visualizations.